Ka-Paaw!
This game is about a cat who lived with an evil scientist. The cat is a friendly cat and since he has no idea that the scientist is evil, he loves him very much. The scientist and the cat lived in a laboratory out in the wilderness, where the scientist kept his inventions and weapons. These happen to include many shelves of bombs, and a DNA splicing potion, which was the scientist's most recent project. One day after failing to successfully splice a pear and an apple, the scientist went to bed, same as any other night. This night however, the cat decided to jump around on the top of the shelves of bombs. He slipped, and accidentally knocked over a shelf, which then toppled into the next and the next. A huge explosion went off, somehow setting off a chemical reaction with the DNA splicing potion, which combined the cat and the bomb.
The scientist awoke to a massive BOOM in his cabin and looked outside to see the smoldering remains of his lab. Then, his cat magically appears in the smoke and sprints towards him, but the scientist notices he looks different. The cat jumped into his owner’s arms, and then exploded, sadly killing his owner. The cat magically comes alive again, then vows to never kill another living creature as long as he lives.
You must play as the cat and help him reach a safe place where he can do no harm! Run, jump, and climb through 12 fun and challenging levels featuring 4 different settings: plains, city, sewer, and desert. Be careful though, if you fall to far, touch an NPC, or your fuse runs out, you'll explode! Use WASD to move, 'Space" to jump, and 'LShift' to sprint. You must hold 'W' and 'A' or 'D' in order to wall climb, which will be used throughout the game.
Created for the 16th Pirate Software Game Jam by: Stone, Cuewotted!, Zcozco, Cas, DICKTHUNDER
Comments
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You all cooked a benger
I got to the desert level with 188 deaths
It was a pretty well-balanced experience
Very nice game! Good job! I like its simple style and mechanics. The cat is very cute and even explodes in a cute way, haha.
For feedback:
1. Levels felt a bit tedious. Certain challenges weren't too hard but I've mistaken a lot due to level length. I would appreciate having a lot of checkpoints with limited ilfes or levels being shorter. I think I reached level 5 or 6 where you make a lot of really stretched jumps in the beginning. I didn't finish the game =(
2. Maybe you made it intentionally but as a platformer lover and maker myself I couldn't ignore the fact that there is no coyote jump at all.
3. In mentioned earlier last level for me game started lagging and even seemed to behave not consistently. Or I just suck at those jumps.
Really cute game loop simple but nice. Had optimization issues in the cave level